
Frontiers in Embodied Intelligence.

Grounding Generated Video Plans in Simulation Towards Versatile Dexterous Controllers
R2S-Eval: Robot Evaluation with Real-to-Sim Calibration and VLM Preferences
UVTA: Unified Visual-Tactile-Action Modeling from Human Demonstrations for Dexterous Manipulation
Learning In-Hand Object Reaching to General 6D Poses
TacBPM: A Tactile-Conditioned Behavior Prior for Dexterous Reorientation
Heterogeneous Tactile Transformer: Learning Shared Tactile Representations Across Heterogeneous Sensors
Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?
Contrastive Action-Image Pre-training for Visuomotor Control
DexTeleop-0: Force-Aware Bimanual Dexterous Teleoperation with Ego-Centric Perception towards Shared Autonomy
Do as I Do: Dexterous Manipulation Data from Everyday Human Videos
FTP-1: A Generalist Foundation Tactile Policy Across Tactile Sensors for Contact-Rich Manipulation
T-Rex: Tactile-Reactive Dexterous Manipulation
Towards Human-Like Manipulation through RL-Augmented Teleoperation and Mixture-of-Dexterous-Experts VLA
DexEMG: Towards Dexterous Teleoperation System via EMG2Pose Generalization
Tacmap: Bridging the Tactile Sim-to-Real Gap via Geometry-Consistent Penetration Depth Map
EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human Data
SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation
Spatially anchored Tactile Awareness for Robust Dexterous Manipulation
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